GetBadNews is a small and fun online game in which you try to gain as many followers you can by spreading FakeNews on Twitter.

Developed by researchers at Cambridge University and DROG, a Netherlands-based platform against disinformation, GetBadNews has an important educational value. Not only does it raise awareness on the Fake News topic, it also demonstrates the most common practices.

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The player dives into the basics of Fake news, one could say ‘Fake News 101’. According to GetBadNews, these are: impersonation, emotion, polarization, conspiracy, discredit, and trolling.

It is an overall small game, as it takes approximately 20 mins to complete it. This means that it cannot be used as a main resource, but it is an excellent warm-up to open the discussion in the classroom. You can give it a try here.

Find more information on the concept and the methodology here 

Have you used GetBadNews in your lessons? Share your lesson plan with us.

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